Tuesday, July 21, 2009

Blood Bowl


No painting this week and I blame the release of Blood Bowl (for Windows) for the this. This game is very addictive. I predict the next week and the week after the next are going to be spent playing Bloodbowl and not painting. Anyway, since I am doing a bit of research on Blood Bowl articles, and a couple of friends are interested in those too, I thought I should make a list of them and post them here, so others can browse them as well.

Living Rulebook 5 edition (pdf)
Living Rulebook Proposed 6 edition (pdf) (I think this is used by Cyanide's PC version)
Lot's of strategies (general and race specific)
Blocking Techniques (The art of blocking pdf)
A plethora of Playbooks for all teams

For those that don't want to pay 50 euros for a game, you can try the free java version of Blood Bowl over at FUMBBL.

I also played my first two private league matches. It was serious fun. The risk of losing my players that I had just leveled tremendously added to the excitment. The league is a greek one called GBBL (Greek Blood Bowl League) and we are constantly looking for more members. Join up if you are interested. Password is 'gr'.

Wednesday, July 15, 2009

Ooh, some many computer game releases and news, so little time to paint.


Following the announcement of MechWarrior reboot (see previous blog post) which got me excited, I decided to buy the Blood Bowl PC game too. I had never played Blood Bowl before, but I always was interested in it.

It's really awesome, albeit a bit pricey at 50 euros for a digital download (I could also buy the DVD version, but I couldn't be bothered to visit the local mall). As I see it, the solo campaign is pretty OK, but the game really shines in Mutliplayer mode. You got an option for RTS mode and Turn based. I love turn based games, so that's what I prefer. The rules are very loyal to the current version of Blood Bowl (Living Rulebook 5th edition).

If you are interested in playing a few games with me, my coach name is 'plutonick'. I am also fervertly looking for more Greek players, and perhaps I might get a Greek league started!

Friday, July 10, 2009

New MechWarrior videogame in the works, and other news



This week has been pretty exciting for me and every Warhammer fan. More Spacehulk news surfaced, Planetstrike released, Warhammer Invasion card game announced. But I think BattleTech fans were the winners.

You see there hasn't been a BattleTech/MechWarrior game for 7 years. Last one released was MW4:Mercenaries in 2002. After then, development of a new game by MicroSoft was in development hell, and then abandoned altogether. Now, seven years later, their prayers have been answered. A MechWarrior reboot is currently in production at Smith and Tinker (current holder of MicroSoft/FASA Mechwarrior IP) and Piranha games. Yes, that's right, reboot. Instead of this game becoming MechWarrior 5, the developers have decided to completely re-launch the entire franchise, calling this new title MechWarrior.

Also in honor of BattleTech's 25th anniversary, Smith & Tinker has authorized MekTek.net and MekTek Studios to distribute MechWarrior 4 (along with its expansion packs) completely free.

Me, I am starting saving for a new PC and planning my annual leave accordingly.

More info and videos here: IGN